Cyberpunk 2077: CD Projekt Red deploys update 1.04 on PC and PS4 to correct certain bugs
At the heart of an unprecedented controversy, the Cyberpunk 2077 game accuses the lack of quality test at the time of its release.CD Projekt Red is aware of it and the development teams work hard to correct the most serious problems of his game.It is by going to the official website of the game that we can see that update 1.0.4 has been deployed and it corrects a number of bugs to improve the experience within Nihgt City.Only downside, these fixes are currently available only on the PC and PS4 versions, but CD Projekt Red promises that this update will be offered on Xbox One as quickly as possible.
Correct 1.04The new correction for Cyberpunk 2077 is now available on PlayStation and PC consoles.For Xbox systems, we work so that the update is available as soon as possible.Here is the list of changes:
Quests- Correction of a problem linked to the achievement of the final objective in contract: Freedom of the press
- Correction of a problem with the start of conversation with Johnny at the end of Life During Wartime.
- Correction of a rare problem with NPCs no longer calling V if the quest for Like Supreme was abandoned halfway.
- Correction of a problem with Nix who did not go in his default state in Spellbound and Kold Mirage.
- Correction of problems blocking progression in I FOUGHT the Law when the player leaves the quest zone.
- Correction of the impossibility of finding Delamain in Epistrophy.
- Correction of a problem that occurred during the second phase of the quest after finishing the battle of Pacifica with Ozob and if it is played after the final.
- Correction of a problem with the nomads who were no longer present if the player left the quest zone in the middle of the fight in with a little help from my friends / queen of the highway.
Adjusted mappings and Reactivated quest follow -up in me Pèlen/I walk the line/transmission.
- Correction of constraints of freedom to get up and sit if none of the blue conditions are fulfilled in violence.
- Correction of time and space problems caused by leaving the quest zone or by abandoning the quest in Following The River.
- Correction of a problem with the conversation with Johnny who did not start after leaving the hotel in Tapeworm.
- Correction of a problem with blocking the quest when leaving the quest zone before climbing the hill in Following the River.
- Correction of the lens "go to stand 9" which did not end if the player entered the room too quickly in Automatic Love.
- Correction of the problems which left Jackie sitting in the Ripperdoc.
Other quest corrections
Playability- correction of the preview in the manufacture of weapons.
Visual- The sudden appearances of vehicles have been reduced.
- The passage of the first person perspective in the third person in a vehicle has been accelerated.
- Correction of problems with the missing animations of important NPCs during the kinematics.
Performance and stability of stability, including various crash corrections.
Various- Modification of the flashing effect on braids to reduce the risk of inducing epileptic symptoms.The effect was attenuated and the flashes have been reduced in frequency and amplitude.
- Deletion of songs protected by copyrights present in the game with the "Deactivate music" activated music.
Specific to PC- Change the default language in the game settings now defines it correctly on the language of your Steam client.
Specific to consoles- improvement of the quality of reflections on Xbox One and PlayStation 4 to eliminate the burr effect.
- Correction of success "La Terre Vaine" on Xbox blocked at 97% after having completed all the necessary missions in badlands.